Image credit: Fumi Games / ATTABOY INTERACTIVE / Goblimp Games
Last week, I went over four solo-dev games that I thought were incredibly interesting and definitely worth keeping an eye on. Since then, I’ve come to a realization: new, fascinating indie games are released every day. By keeping an eye on forums and Steam i’ve found a few more that I think everybody should keep an eye on.
I have tried to include a variety of genres and teams to best cover as much of the indie-game scene as possible, but I’ve undoubtedly missed a few standout titles.
That is why I would like to preface this by saying that if you are aware of an interesting indie game (or even one you’re developing), feel free to reach out to us here at Kyusai (or to me personally), and we’ll make sure it gets the attention it deserves. Without further ado, here are four projects I’m excited to see come to life.
MOUSE: P.I. for Hire

I first saw Mouse: P.I. For Hire on TikTok a few months ago and was immediately captivated by the noir, cartoon art style. Inspired by the cartoons of the 1930’s and featuring boomer-shooter gameplay, it has a very distinct style that sets it apart from other shooters. This is one of the few games on this list with an announced release date, April 16, 2026.
Developed by Fumi Games (based in Poland) and published by Playside, MOUSE: P.I. for Hire oozes charm. Even if you are not a fan of boomer-shooters, the defined art style and incredible animations are truly astounding, and supposedly all hand-drawn. Mouse is truly shaping up to be a modern classic and is definitely worth checking out.
Wonderfall

Wonderfall is a story-rich exploration adventure game set in 1920’s Paris. In the process of being consumed by “entropy” and turning to sand, you play as Leon and must traverse the city to solve the mystery of what’s happening to your home. Given the ability to manipulate sand, it looks like puzzle-solving and platforming will be a major part of the gameplay.
Developed and published by ATTABOY INTERACTIVE, a studio appropriately based in Paris, France. The game looks incredibly stylized; one can even imagine the set pieces available in this already cool setting. Overall, if you’re a fan of puzzle or story-based exploration games, this is definitely one to look into.
Ironfront Express

Ironfront Express is described as a “roguelite land defense” game where you take control of the titular IronFront Express. Using the train and various towers, you must defend against waves of enemies while progressively upgrading your capabilities. The game looks incredibly chaotic, and there’s a very fun trailer up on the game’s Steam page.
Developed by Chemical Burn, this is its first project listed on Steam. With no announced release date yet, as a fan of the classic tower defense genre, I am desperate for updates. The gameplay loop of constantly upgrading the train alongside placing towers sounds very entertaining, so definitely a cool project.
Play Faster

I love a good precision platformer. So when I saw the gameplay of Play Faster, a switch flicked in my brain, and excitement rushed over me. Having a game marketed as built for speedrunners is a recipe for success.
Developed by Goblimp Games and published by Byzantium, Play Faster features short, fast levels that emphasize precise movement. The trailer already shows some colorful stages with some appropriate backing music. Seeing the gameplay of large jumps, with a singular shape-changing square as the player character, I can already envision levels becoming incredibly replayable. If executed well, which it looks like it is, this will be a platformer for the ages.
Those are four more indie titles I think will make waves in the foreseeable future. Again, this will likely be a recurring segment here on Kyusai, so if you want to show off your game, feel free to reach out. Otherwise, I will definitely be scouring the Steam pages for updates on these games, as all of them show great promise.
FAQs
Mouse: P.I. for Hire comes out on April 16, 2026. The game looks incredibly fun, so it’s definitely worth checking out if you’re a fan of quirky shooters.
Appropriately, for a game set in Paris, ATTABOY INTERACTIVE, the game’s team, is based there. This makes me believe the game will be a faithful rendition of the city, or at least a unique portrayal of it.
As mentioned in my previous article, many indie devs struggle with a marketing budget, so they mostly advertise on social media. If you or anyone you know has a game they’d like showcased, feel free to reach out to a Kyusai team member, and I’ll try to include it in the next entry of my indie game showcase.